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Liam Bannon

Interaction Design Centre, University of Limerick  (IE)


Tony Hall

National University of Ireland, Galway (IE)

I am a lecturer in educational technology in the Department of Education, National University of Ireland, Galway. I previously worked
as a secondary school teacher (Physical Education, English and ICT) and school ICT administrator, before completing a PhD in computer science in 2004 at the University of Limerick. Under Liam Bannon's supervision, at the Interaction Design Centre, University of Limerick, my PhD applied design-based research to the development of ubiquitous computing to enhance the learning experience of children visiting the Hunt Museum in Limerick. Following from this work, my current research focuses on the design of technology to enhance embodied and hands-on learning, and I am particularly interested in the use of novel technology to enhance the links between formal and elective educational environments. I was previously a research fellow in Learning Sciences at the Learning Sciences Research Institute (LSRI), University of Nottingham, and a visiting researcher at the Center for Informal Learning and Schools (CILS), the Exploratorium, San Francisco.  My current research projects include FÁL (the Digital Hedge School), a collaborative project with local schools in the design of ICT to enhance their visit to an educational garden.



Palmyre Pierroux

InterMedia, University of Oslo (NO)

I have a Bachelor's in Environmental Design from San Diego State University (1981). I worked as Project Designer and Manager in New York for several architecture and lighting design firms until my move to Norway in 1990. I received my Master's (Cand. Philol.) in Art History from the University of Oslo in 1998: Art in Networks: Information and Communication Technology in Art Museums. My PhD thesis Meaning, Learning and Art in Museums. A Situated Perspective (2006) explored through four different publications relationships between contemporary art history, theory and criticism and sociocultural perspectives on meaning making. In my current postdoc work I consider how wiki and mobile telephone technologies may be designed and used to support meaning making across museum and classroom settings.


Victor Kaptelinin

Umea University (SE)

I am a professor in informatics in the Department of Informatics, Umeå University, Sweden. Before joining the Department I have had research and teaching positions at the Institute of Psychology at Russian Academy of Education, Moscow University,  and University of California in San Diego. I have a Master’s and a Ph. D. in psychology, both from Moscow University, Russia.  My research interests include design of integrated digital work environments, technology-enhanced learning, and activity theory as a framework for interaction design.  I co-authored Acting with Technology: Activity Theory and Interaction Design (MIT Press, 2006) and co-edited Beyond the Desktop Metaphor: Designing Integrated Digital Work Environments (MIT Press, 2007).



Kevin Walker

London Knowledge Lab (UK)

I have worked in and with museums for the past decade or so, including five years as Senior Software Designer for Exhibitions at the American Museum of Natural History in New York.  I have a BA in Anthropology/Aass communications from the University of California, Berkeley, and a Masters in Interactive Telecommunications from New York University.  A PhD is in progress at the Institute of Education, University of London, about personalised learning trails created by museum visitors, involving the use of mobile or embedded technologies.  I am co-editing a book called Digital Dialogues: Personal Technologies and the Museum Experience, to be published by Alta Mira Press in 2008.




Dagny Stuedahl

postdoc, Department of Media and Communication, University of Oslo (NO)

Master in cultural anthropology with a study on identity shaping in chat communities 1996, University of Oslo. Dr.polit 2004 with a thesis related to a National R&Dproject on netbased learning, that problematises multidisciplinary collaboration in participatory design project. My individual postdoc project RENAME, is focusing on digital communication of a cultural heritage reconstruction project , of the third Gokstadboat. One of Norwegian cultrual heritage icons. The project, which is actually more of a programme I begin to realise, spans from discussions of negotiations of CIDOC CRM standards for archiving documentation material from the reconstruction process (part I), thrue different narrative models and concepts for communicating reconstruction projects as a nonlinear, messy process of interpretations and negotiations (part II)- thrue to finding solutions for mobile proximate mediation of the reconstruction process that gets hidden in the finished exhibited boat (part III)

My practical background is in physical theatre&puppetry, directing childrens theatre and radio moderating.