Several recent forward-looking international reports about new technologies in education, such as the Horizon Report 2009  and New Generation Learning , coincide to present a consolidation of new socio-digital learning environments within a couple of years. These environments are based on the establishment and regular use of advanced socio-technological concepts, such as cloud computing, integrated solutions for mobiles, full connectivity and "personal web".
All this is accompanied with the fast development of the Web 2.0 and 3.0 technologies (also known as "semantic web") and even beyond: we are going towards the Web 4.0, which will represent a qualitative leap towards a new concept of a self-manageable "spider web". This web will build new connections and links in an intelligent, contextual and geolocalised way, taking into account the needs of individuals and groups. New technologies will also facilitate and enhance learning experiences, further reducing scarcity of information and communication opportunities.
The changing context of the socio-digital environment, based on relations and lifelong learning without physical or time limits, is where we need to plan the new ideals, tendencies and focuses of e-learning, and carry out analysis, reflection and innovative pedagogy.
The new learning context is characterised by webs, connectivity, self-oriented students and online learning communities, creation of shared knowledge and constant and omnipresent interactivity. In this context, exercising creativity and innovation takes us closer and closer to the true "ubiquitous learning environment".
For the next issue of eLearning Papers we welcome articles which analyse these new environments, concepts and strategies of learning through social computing in the framework of the new knowledge society and the web.
Submissions may include vision papers based on literature research, and empirical research related to both learning in the corporate and in the regular education sector. If you are unsure whether your research topic is valid for this issue, please contact the editorial team. We offer the following aspects as examples, which do not exclude any other relevant topics.
1. Policies about the new social computing scenarios of learning
2. Tendencies and development of the e-learning offer
3. New social computing skills and competencies for and through learning
4. Efficiency and effectiveness of the new e-learning offers
5. Sustainability of the new e-learning offers
6. Quality and equity of the new learning environments
7. The strengths and weaknesses of an ubiquitous learning environment
8. Independency and dependency of the new social computing networks
9. Trends and examples of augmented and mixed reality for learning
The submissions need to comply with the following guidelines:
- Submission language: English
- Executive summary: Every submission must include an executive summary of 250-320 words.
- Keywords: 3-6 descriptive keywords need to be included
- Full texts: Full texts must have 2,000-6,000 words and must be divided into chapters with indicative subtitles.
- References: All the references must be adequately cited and listed .
- Author profile: The authors must publish their profile with full details in the elearningeuropa portal
- See the complete guidelines at: http://www.elearningpapers.eu/index.php?page=collab_guide
The article submission closes on 14 December 2009. The provisional date of publication is the end of February 2010. For further information and to submit your article, please contact: firstname.lastname@example.org
- Jordi Riera i Romaní, Professor of Pedagogy and researcher, University of Ramon Llull, Spain
- Wim Veen, Professor of Education & Technology, Delft University of Technology, the Netherlands
 Johnson, L., Levine, A., & Smith, R. (2009). Informe Horizon. Austin, Texas: The New Media Consortium. Traducción al español de The 2009 Horizon Report.
 BECTA: Next Generation Learning - The Implementation Plan for 2009-2012: Technology Strategy for Further Education, Skills and Regeneration - June 2009.