There is increasing interest in supporting
the learning activities of people in settings outside the classroom
environment – especially through the use of new technologies.
Museums and Art Galleries have been the subject of increasing interest
in this regard. However, many uses of ICT in museums seem to privilege
the technology and pay scant attention to supporting the learning
activities of the visitors. The MUSTEL project is aimed at providing a
more solid conceptual foundation for thinking about how to support
visitor activities and learning processes through the use of new
technologies in these environments.
Our group seeks to apply Kaleidoscope research knowledge and
experience to the design and evaluation of TEL in museums,
through analysing several existing installations and examples of best
practice, and suggesting a number of design sensitivities that
need to be addressed in order to ensure beneficial
Issues this activity addresses
We are investigating a host of
pertinent research questions concerning a set of core concerns of the
Kaleidoscope network on technology-enhanced learning, including:
• Theoretical approaches to understanding learning
activities, and informal learning settings, with special emphasis on
• The role of participative design practices and scenarios in the early stages of the design process;
• Lessons learned from the deployment of new technologies in such settings;
• Design guidelines for the development of ICT- enhanced museum environments.
Contributions to the field
We will issue a final report that
outlines recommendations for design principles for the effective
implementation of TEL in museums and other informal settings.
These principles will be well-grounded in the theoretical perspective
on learning, making it extremely useful for both researchers and
practitioners involved in the design and analysis of TEL in Museums..